News

Result for #skill

Skill levels and poison damage

Poison damage was happening too frequently, so poison damage is now decreased (but still happens every minor tick, which is about every 5 minutes). To make things clean and simple for new players, level 1 players don't get a variety of combat skills, so they're likely to just have attack and 1 other combat skill, and additional combat skills kick in at level 2.

Release v1.8.14: Password Reset & Skill Fixes

Npcs: When NPCs v2 is released, some npcs like merchants will be "rich". Kampo got a minor fix. Firebolt was broken, now is fixed. Heal was reporting results badly, now fixed. Harmonize was erroring out, now fixed. Lots of pretty urls made available: /shrine /map /shop /doshin /inventory /clan /enemies /dojo, (not 100% of urls though) Shrine behavior with dim mak and class change fixed up, bad monks, bad! Password reset system in play! /account_issues.php to use it. Changed for developers: make ci, make all, make ci-test, make install, make db now exist. Work towards quests! Logging of emails to ./deploy/resources/email.log instead of dumping them out to page. Various www scripts controllerified. (note that this release is slightly behind master currently)