Poison damage was happening too frequently, so poison damage is now decreased (but still happens every minor tick, which is about every 5 minutes).
To make things clean and simple for new players, level 1 players don't get a variety of combat skills, so they're likely to just have attack and 1 other combat skill, and additional combat skills kick in at level 2.
Release v1.8.14: Password Reset & Skill Fixes
Npcs: When NPCs v2 is released, some npcs like merchants will be "rich".
Kampo got a minor fix.
Firebolt was broken, now is fixed.
Heal was reporting results badly, now fixed.
Harmonize was erroring out, now fixed.
Lots of pretty urls made available:
/shrine /map /shop /doshin /inventory /clan /enemies /dojo, (not 100% of urls though)
Shrine behavior with dim mak and class change fixed up, bad monks, bad!
Password reset system in play! /account_issues.php to use it.
Changed for developers:
make ci, make all, make ci-test, make install, make db now exist.
Work towards quests!
Logging of emails to ./deploy/resources/email.log instead of dumping them out to page.
Various www scripts controllerified.
(note that this release is slightly behind master currently)